Principal Software Engineer, Gameplay - Teamfight Tactics
Riot Games · Los Angeles, USA
Build gameplay features and systems for TFT game modes and cosmetics; Build around-game UI features, including progression and monetization flows in collaboration with Visual Designers and User Experience creatives…
This posting is pulled directly from Riot Games's own Greenhouse page and applying happens on their site, not here. Posted 2026-08-14; Skip The Boards re-checks every company's board regularly and removes listings that disappear from the source.