Technology Engineer (Retro Studios)
Nintendo of America · Austin, TX
0-2 YOE related field required, or specific experience with video game programming. 0–2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game
This posting is pulled directly from Nintendo of America's own Greenhouse page and applying happens on their site, not here. Posted 2026-06-26; Skip The Boards re-checks every company's board regularly and removes listings that disappear from the source.