Principal Rendering Engineer
Roblox · San Mateo, CA, United States
6+ YOE Knowledge of C++ and shading languages; Knowledge of 3D math and computer graphics related algorithms; Knowledge of one or more GPU APIs (OpenGL, DirectX and similar)
API integrations
This posting is pulled directly from Roblox's own Greenhouse page and applying happens on their site, not here. Posted 2026-08-27; Skip The Boards re-checks every company's board regularly and removes listings that disappear from the source.