Principal Software Engineer - Game Engine Systems (C++)
Roblox · San Mateo, CA, United States
8+ YOE Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments.; Worked on a very large multithreaded distributed system that…
This posting is pulled directly from Roblox's own Greenhouse page and applying happens on their site, not here. Posted 2026-08-27; Skip The Boards re-checks every company's board regularly and removes listings that disappear from the source.