Principal Game Designer, Combat & Controls - Unpublished R&D Project
Riot Games · Los Angeles, USA
8+ YOE Maintain a holistic vision for combat and controls while driving design vision and execution for core gameplay systems; Personally prototype, design, and iterate on difficult gameplay problems in ambiguous, early-stage…
This posting is pulled directly from Riot Games's own Greenhouse page and applying happens on their site, not here. Posted 2026-08-25; Skip The Boards re-checks every company's board regularly and removes listings that disappear from the source.