Principal Software Engineer - Content Lifecycle
Roblox · San Mateo, CA, United States
8+ YOE At least 8+ years experience and you've worked on deep and challenging problems with large scale systems in C++ codebases; Worked on the internals of a multi-player game engine, solving problems related to scale…
This posting is pulled directly from Roblox's own Greenhouse page and applying happens on their site, not here. Posted 2026-08-27; Skip The Boards re-checks every company's board regularly and removes listings that disappear from the source.